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Vanguard princess sprite
Vanguard princess sprite





vanguard princess sprite

Kinda think they may have focused a bit more on the animations rather than the gameplay.

vanguard princess sprite

Maybe its just me staring at the animations more than I should have. The controls have been boiled down 5 buttons: Light, Medium, Heavy, Support, and Parry. Technically parry can be triggered by pressing two attack buttons simultaneously, but I like that its bound to a single button by default. There's a reason why I don't pickup too many fighting games. I end up button-mashing till I find a combination that works, then cheese the fuck out of it till I win. Vanguard Princess really doesn't let you do that. Characters have a style of play that you kind of need to stick to in order to be successful. And the AI is very unforgiving during the campaign. There were definitely moments of great frustration, especially if you can't get in the groove of a particular character. Again, this is coming from a fighting noob. Overall, I will probably never play this game EVAR AGAIN. Playing the game provided little enjoyment. The characters are fun to look at, but I can feel society judging me while I do so. The lack of proper game options also majorly killed it for me. I forgot to mention you can't control simple things like, Game sound or resolution. The game runs on a set resolution, but you can played in a windowed mode that has no presets outside of "tiny".

vanguard princess sprite

Especially when the game starts blasting music at you when it boots. Glad I was able to beat it with two characters, but that's my limit. Picked this one up as part of the Humble Coop Bundle. It looked fairly interesting and I liked the cartoony anime style it had. It is a floaty crazy mid-air combo side scrolling beat-em-up. Did I really string those words together? Mehhhhh that sounds about right. I had a lot of fun, it was very easy to get into but near the end the game seriously ramps up the difficulty. Its a ton of fun comboing and getting groups of enemies caught up in your combos. I only had a few qualms about the game though. The coop mode of this game is local coop only. I can understand that though, as later on you'll need almost frame by frame like precision for dodging enemy attacks. The character selection is limited, there's only 3 playable characters. The main character, Ace, is the only one with a unique sprite. One of them is a ninja that looks identical to the hundreds of other ninjas that'll come and attack you. So that character tends to get lost in the hoards of enemies. The last character is an identical sprite as the 6th stage boss. This guy uses a sword and is much slower and doesn't dodge nearly as well as Ace or the ninja guy. My biggest gripe would have to be the 6th stage. It has a series of cheap deaths and the final boss of that stage has a difficulty that seems out of place with the rest of the game. It was constant guerrilla hit and run in a combo action brawler.







Vanguard princess sprite